![]() Characters who rely on ranged weapons need a supply of arrows, bolts, bullets, or whatever type of ammunition their weapon of choice requires. ![]() AmmunitionĪ bow is useless without an arrow. Certain properties are specific to ranged weapons thus, those who favor bows or slingshots should understand how the following properties work. Warlocks: May start with a light crossbow and 20 bolts.Įvery weapon in D&D has a set of properties, attributes which govern how that weapon is used in combat.Sorcerers: May start with a light crossbow and 20 bolts.They may also start with any simple weapon ranged or finesse weapons work well for these class considering its high Dexterity. Monks: Though Monks typically focus on unarmed strikes, they always have 10 darts included in their starting equipment.If choosing a ranged option, slings are recommended, as they are the only ranged weapons with which Druids have proficiency. Druids: May start with any simple weapon.Clerics: May start with a light crossbow and 20 bolts.Bards: May start with any simple weapon.These characters may rely on these weapons if they are out of spell slots or ki, Silenced, or facing an opponent resistant to magic. Often in these cases, players will be able to choose between a melee and ranged option the ranged choice is usually better for a character whose Dexterity is higher than their Strength. Though they are less frequently associated with ranged weapons, the following classes also may include such items among their starting equipment. RELATED: Dungeons & Dragons: Homebrewed Playable Races You Should Try
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